![]() An RBC at same level, will always have same exact defense formation, so you can change your attack tactic and see the difference. given the the defender will not change his set up or troops composition. This include all bonus from equipment and in tools, estimate troops that will be lost after the battle. I really want to know how to properly compute the battle at wall and in courtyard to know if I will gain the upper hand. FYI, I'm lvl70/20 at the moment, so this may not be as much help for you, assuming you're much higher level than me. Using the above rules, I'm able to defeat lvl90 Samurai Camps and Nomad Campus with about 20~30 units lost per attack, with the maximum loss of about 40 units in bad cases. Assuming the defense will crumble on the first wave => load the following waves (on the same Flank and Center as 1st Wave) with as many troops as possible to aid in the courtyard. Center has almost equal number of Range and Melee Units => Send only Range Attackers b/c Range buff can be 100% nullified by tools.Ĥ. Left has less Melee units than Range Units => Send out Melee Attackers onlyģ. The balance between melee and ranged units on the Left Flank is more skewed than right => Attack Left Flank and not Right Flank, and do not load any soldiers onto the Right Flank on any wave.Ģ. Then on other waves, I will load the Center and Left Flank with as many troops as possible without care for balance.ġ. ![]() I would send focused attacks on Front and Left Flank on the first wave, with only Melee Attackers on the Left Flank and only Range Attackers on the Center. Right Flank 86 Melee 56 Range / Front 152 Melee 156 Range / Left Flank 30 Melee 114 Range, In my experience with nomads and samurai, figuring out whether there is more melee or range troops on the wall helps to defeat them easily.įor example, if the samurai camp has a layout of:
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